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KruSuPhy
October 19th, 2008, 10:35 AM
I hope to explain a winning strategy here for Dos Palmas King of The Hill.

Okay, At a 4v4 KOTH, There should be a setup of:
2 Keepers ( People that Defend one of the "Hills" )
1 Killer ( Person that runs back and forth between the "hills" helping the Keeper keep control of that hill )
1 Killer/Keeper ( This person is both, And is supposed to focus more on the Hill that the other two Keepers are not Defending )

So, An Example Setup:
Player1 - Keeper
Player2 - Keeper
Player3 - Killer
Player4 - Killer/Keeper

Player1 & Player2 Take the Top and Bottom Hills, While Player4 goes to the Middle to begin The Takeover. Player3 runs between the three Hills to help the Keepers kill/edge the other team members. When a Keeper is killed, The Killer is supposed to switch positions until the original keeper can control the Hill again.


Screenies(Maybe soon) -

Blueblur
October 19th, 2008, 11:48 AM
Too bad Moon koth > Dos koth.

KruSuPhy
October 19th, 2008, 12:09 PM
What EVER
Fuck Moon Koth
Rofl
Dos FTW.

Blueblur
October 19th, 2008, 12:15 PM
Moon koth is where all the action is.

csagohan
October 19th, 2008, 12:41 PM
How to DOS KOTH:
Dont get knocked off

KruSuPhy
October 19th, 2008, 01:14 PM
OMGNOWAI.

Komos
October 19th, 2008, 02:04 PM
A better guide:

Ram

Jyuken
October 19th, 2008, 03:33 PM
if you ram alot the opponet will catch on and 1 or 2 things will happend

1. You ram, They block and kick your butt

2. You ram they jump you may fall off the stage

and

Moonlight is way better longer and more challenging

Plus more possibility you may fall off on light which makes you work harder

skayte
October 20th, 2008, 09:59 AM
Dos: Requires team work.

Moon: Exo spam the top, hope to knock someone off.

Prove me wrong.

Shoe
October 20th, 2008, 04:11 PM
Couldnt have said it better Skayte.

Anyways my strategy for dos koth has always been this:

1 person on top hill, 1 on bottom and 2 in the middle. Occasionally someone in the middle can go help out the top or bottom hill. ALSO, when the game starts, you go to the hill closest to you unless your team has already agreed on specific hills.

KruSuPhy
October 20th, 2008, 06:17 PM
I can't stand KOTH Singles anyways ^^

skayte
October 22nd, 2008, 07:30 AM
singles is stupid teams is where it's at.

RedLight
October 22nd, 2008, 05:40 PM
heh if you cant handle singles DOS you suck XD

skayte
October 23rd, 2008, 01:50 PM
I didn't say I couldn't handle it, I said it was stupid.

KruSuPhy
October 23rd, 2008, 05:45 PM
I'm fine with singles on DOS, but not KOTH. it sucks xD

RedLight
October 23rd, 2008, 06:54 PM
nah koth dos is fun best exp man

KruSuPhy
October 24th, 2008, 05:49 PM
yeah. Teams. :)

Llami
October 27th, 2008, 12:04 AM
hmmmm

I find that Angling is best for Dos KOTH
well i do use shidokan which is unfair to use in Dos KOTH
Ridiculous angling FTW!

Angled grabs are also a god send against the more defensive players
Meaning you dash in as if to ram or slide kick only to grapple them off the map :D

Specialized cores like Pro Wrestling, Drunken Master, and Judo all enable a specialized grab that can catch people off guard
Spam those grabs!

Also keep already used panics in mind in order to pull off an uninterrupted nanmu attack
Especially effective on top and bottom platforms

exo-cores can also be ridiculously helpful in many many situations
Carat users can hold their own fairly well with Fire Charger, Default Soul Fighter, and even the fighters default Stirke Force
Astro Users have a fairly more open exo versatility range with cores like Psy Force, Sheep's cry, Yaki Cannon, Shadow Devil,
Skyhorn, Taurus (Really Really effective, but cheap), and nearly every other core (The ones listed were the ones struck me as best)

Keep in mind these are just for "holding"

Also there are cores that can strike out and attack other platforms from another
These cores enable someone to strike from their own platform to another
Any core with a "tracking" projectile can effectively turn the tides, with a few well placed missiles
This cores are the default elementalist's fishie spam, Cannon Launcher, and Psy Force (these one needs to be verified)
With these cores a exo user on the top platform can actually take out a bottom platform enemy

The long range AOE bomber exo core is also always useful
Yaki and Skyhorn can provide an overall cover on the map helping everyone.

Notable mention in the "Aid Another" category includes the Heaven's Fist, Default Alchemist Rock Wave Core, and Shadow Fiend.

Well, that's about it. I'll add more when i can think of it.